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- on beginSprite me
- set the cursor of sprite the spriteNum of me to [member "Hand", member "Hand Mask"]
- end
-
- on endSprite me
- set the cursor of sprite the spriteNum of me to 0
- end
-
- on mouseDown me
- set the cursor of sprite the spriteNum of me to [member "Closed Hand", member "Closed Hand Mask"]
- repeat while the stillDown
- set the loc of sprite the spriteNum of me to point(the mouseH, the mouseV)
- updateStage()
- end repeat
- set the cursor of sprite the spriteNum of me to [member "Hand", member "Hand Mask"]
- if sprite 12 intersects 18 and sprite 13 intersects 20 and sprite 14 intersects 19 and sprite 15 intersects 17 then
- go("Right Answer")
- end if
- end
-